Mafia 3 Bounty Hunting Guide — All 3 Fugitives
Complete Mafia 3 Bounty Hunting guide: capture Ray Duplass, Kurt Mancini, and Brian O'Malley with the dart gun, plus rewards and timer tips.
Most players finish Mafia 3's main story and never realize Robert Marshall hands out three extra fugitive contracts in the Stones Unturned DLC. The Mafia 3 bounty hunting missions are short, tense, and easy to fail — each one runs on a hidden timer, and the game swaps your weapon for a dart gun the moment you accept. Get it right and you walk away with the Skip Trace achievement, a free De'Leo Stiletto, and a custom decal for Big Rick's shop.
Related Mafia III guides you may find useful:
- Mafia 3 Mods Cars: Best Vehicle Mods to Install
- Mafia III Walkthrough Part 1 — Mission Guide & Tips
- Mafia 3 Best Guns: Top Weapons for Every Loadout This guide breaks down all three bounties — Ray Duplass, Kurt Mancini, and Brian Patrick O'Malley — with exact locations, chase strategies, and the reward details the game never explains up front.
What Is Bounty Hunting in Mafia 3?
Bounty Hunting is an optional side mission chain that unlocks during the Stones Unturned DLC storyline. After Lincoln Clay and John Donovan wrap up their business with Aldridge, Marshall asks for help rounding up three bail-jumpers who skipped out on New Bordeaux.
The structure is simple: three sub-missions, one fugitive each, all captured alive rather than killed. The game hands you the Dormer B128 Dart Gun at the start, and every target must be knocked unconscious and delivered to Marshall's Office in the trunk of your car.
Two rules govern the entire chain:
| Rule | What It Means for You |
|---|---|
| Timer per objective | Each bounty has a countdown; find the target before it hits zero |
| Non-lethal only | The dart gun is the intended tool — kills fail the spirit of the contract |
| Crime reporting | Holding the dart gun or carrying a body in public gets you reported to police |
| Ammo resupply | The Weapon Locker in Marshall's garage refills darts for free |
That last point matters more than it sounds. Community reports consistently note that players who forget to top up between bounties end up scrambling mid-chase with an empty dart gun.
How the Dart Gun Changes Your Loadout
Before you leave Marshall's Office, the game strips your one-handed weapon and replaces it with the Dormer B128 Dart Gun. This is not optional — but there is a workaround.
Player experience suggests you can drop your original sidearm on the floor inside the office, pick it back up before exiting, and then use melee takedowns on all three fugitives instead of darts. It is riskier, since melee requires closing distance on targets who sprint, but it sidesteps the ammo problem entirely.
If you stick with the dart gun, keep these quirks in mind:
- Range is short. The dart gun's effective distance is genuinely limited — you need to be within a few car lengths.
- Targets sprint. All three bounties run fast once spooked, and they do not stop for traffic.
- Vehicles help. Chasing on foot is possible but frustrating; using a car to cut off escape routes is the practical play.
- Public carry is a crime. Walking around with the dart gun equipped or a body over your shoulder triggers NPC and police reports.
Bounty #1: Ray Duplass (The Streaker)
Ray Duplass is a Vietnam War protester who exposes himself in public as a statement. The New Bordeaux Police Department took it personally — many officers had sons in the war — so Marshall wants him in custody before the NBPD gets their hands on him.
Where to Find Ray Duplass
He has been spotted at protests around the French Ward, Southdowns, and Downtown. Follow the objective marker and the timer starts the moment the search begins.
Capture Strategy
- Approach the marker to trigger Ray's sprint.
- Chase him down — he runs fast, so a vehicle is often the faster answer.
- Dart him once you are in range, then confirm he is unconscious.
- Carry the body to your car trunk.
- Drive to Marshall's Office and park inside the blue highlighted garage zone.
Once parked, head inside and talk to Marshall to close out the objective and start the next bounty.
Bounty #2: Kurt Mancini (The Con Man)
Kurt Mancini is a con artist who built his career scamming elderly widows. His current scheme — an oil lease fraud — put him at odds with the Dixie Mafia, and he is now hiding in his girlfriend's apartment.
Where to Find Kurt Mancini
Start at the Pearl Diver Motel in Southdowns. Inside the room you will find a note revealing that Mancini's girlfriend, Tara Unger, rents an apartment in the French Ward. That note is your only lead — read it or you will wander.
Capture Strategy
- Drive to the Pearl Diver Motel and search the room for Tara Unger's lease note.
- Head to the courtyard in the French Ward.
- Approaching the marker triggers a cutscene: Mancini walks toward Lincoln with two Dixie Mafia men.
- Mancini bolts, and the Dixie Mafia crew follows.
- Chase and dart Mancini — ignore the mobsters if you can.
- Haul him to Marshall's Office.
Heads up: on the drive back, a Dixie Mafia retaliation hit squad ambushes Lincoln. Keep the car moving and do not stop to fight unless you have to — the body in your trunk makes a firefight awkward.
| Bounty | Target Location | Complication |
|---|---|---|
| Ray Duplass | French Ward / Southdowns / Downtown protests | Fastest runner of the three |
| Kurt Mancini | Pearl Diver Motel → French Ward courtyard | Dixie Mafia ambush on delivery |
| Brian O'Malley | Double Barrel Bar, Bayou Fantom | Armed guards on site |
Bounty #3: Brian Patrick O'Malley (The Out-Of-Towner)
Brian Patrick O'Malley is old-school Irish mob out of Baton Rouge. With the Feds closing in, he fled to New Bordeaux to stack cash before escaping to Mexico. He is holed up with his crew at the Double Barrel Bar in Bayou Fantom.
Where to Find Brian O'Malley
Drive to the Double Barrel Bar. On arrival, O'Malley is inside talking with several men. Once the conversation ends, he walks into the back office to deal with the bar owner, who is tied up on the floor.
Capture Strategy
This is the easiest of the three — if you are patient.
- Wait outside the back office until O'Malley enters alone.
- Dart him through the doorway while he is isolated.
- Either fight his men or simply pick up O'Malley and walk out.
- Drive back to Marshall's Office and speak with him to finish the mission chain.
Because O'Malley separates from his crew, you never have to fight a room full of armed mobsters. Take the free shot.
Vehicle Restrictions for Body Transport
Not every car in Mafia 3 can carry a body. Community testing has confirmed a list of fleet vehicles that refuse the trunk animation entirely:
| Vehicle | Can Transport Bodies? |
|---|---|
| Berkley Stallion | No |
| Bulworth Mohican | No |
| De'Leo Traviata | No |
| Griffin Marauder | No |
| Pinkerton Titan | No |
| Lassiter Nightcrawler | Yes, but unreliable |
The Lassiter Nightcrawler technically works, but the placement mechanic behaves differently from standard cars and can be difficult to trigger. If you have a choice, grab anything else.
Rewards: What You Actually Unlock
Finishing all three bounties pays out more than cash. The completion rewards are:
- Skip Trace achievement — the trophy/achievement tied to the mission chain
- De'Leo Stiletto — added to your delivery menu as a callable vehicle
- Bounty Hunter decal — available at Big Rick's Custom Auto
The De'Leo Stiletto is the headline prize. It is a fast, stylish two-door that fits the bounty hunter theme, and the matching decal lets you lean into the roleplay.
A Known Bug Worth Knowing
Multiple community reports flag that the De'Leo Stiletto sometimes fails to unlock after mission completion. There is no reliable fix documented — some players reload an earlier save, others simply never receive it. If the car matters to you, consider backing up your save before turning in the final bounty.
Tips for Beating the Timers
The countdown is the real enemy in Mafia 3 bounty hunting, not the fugitives themselves. These habits make the difference:
- Plan your route before accepting. Know where Marshall's Office is relative to each target.
- Use a fast car for the delivery leg. The ambush on Mancini's run punishes slow vehicles.
- Do not fight civilians. Any public scuffle burns time and draws police.
- Refill darts every single time. The garage Weapon Locker is free — there is no excuse to run dry.
- Dart from behind. Targets slow slightly when they are not looking at you.
For broader context on the DLC's structure and release, the official Mafia franchise site is the authoritative reference for Stones Unturned content.
Frequently Asked Questions
Related Guides
Mafia 3 All Collectibles Locations: Full Guide
Track down every Playboy magazine, Vargas painting, album, and hot rod in Mafia 3 with this complete collectibles locations guide for New Bordeaux.
Mafia 3 Herbalism Guide: All Ranks & Big Money
Complete Mafia 3 Herbalism guide for the Faster, Baby! DLC — how to rank up, hybridize strains, and hit the $10,000 That Good Connect payout.
Mafia 3 Safe Location: Where Your Stashed Cash Goes
Can't find your money after calling the stash woman in Mafia 3? Here's the exact safe location, how the stash system works, and why it saves you cash.
Mafia 3 Save Game 100% — Full Collectibles Guide
Grab a Mafia 3 save game with 100% story, DLC, collectibles, and races done — plus install paths for Steam, GOG, and Definitive Edition.