Mafia III Maps Guide — Collectibles & Locations
Master New Bordeaux with our Mafia III maps guide covering interactive tools, collectibles, districts, and racket locations for 100% completion.
New Bordeaux is a sprawling, multi-district open world, and trying to track down every collectible, racket, and hidden location without help is a fast route to frustration. That's why Mafia III maps have become essential tools for anyone chasing full completion. Whether you're hunting down Playboy magazines, Hot Rod magazines, or the last few Vargas paintings, an organized map system turns hours of aimless driving into a focused, checklist-driven run.
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- Mafia III Underbosses — District Guide & Racket Tips In this guide, we'll break down the best interactive map tools, explain how New Bordeaux is divided, and walk through the collectible categories you'll need to clear for 100%. We'll also cover practical tips — like using the sniping radius tool to plan your approach — so you can finish the game efficiently.
Why You Need an Interactive Map for Mafia III
The in-game minimap only shows what's nearby. It won't tell you where the remaining collectibles are across all nine districts, and it definitely won't help you plan a route that minimizes backtracking. That's the gap an interactive map fills.
MapGenie's Mafia 3 interactive map for New Bordeaux is the most widely used community tool. It offers several features that make it worth bookmarking:
- Location marking — tick off spots as you find them so you never double-check the same alley twice
- Collectible tracking — monitor your progress across every category
- Custom locations — drop your own pins for anything the map doesn't cover
- Distance measurement tool — plan driving routes between clusters
- Sniping radius tool — drag a target shape to visualize sniping distances, with dotted lines marking 50m increments
That last tool is genuinely useful. Several missions and racket takedowns reward a stealthy long-range approach, and knowing your effective range before you commit saves reloads.
Free vs. Pro Features
| Feature | Free | Pro |
|---|---|---|
| Mark locations as found | Yes | Yes |
| Track collectibles | Yes | Yes |
| Add custom locations | Yes | Yes |
| Share custom locations with friends | No | Yes |
| Map profiles for multiple playthroughs | No | Yes |
| Ad-free browsing | No | Yes |
If you're doing a single completion run, the free tier covers everything you need. Pro makes more sense if you replay the game regularly or want separate profiles for different saves.
How New Bordeaux Is Divided
New Bordeaux is modeled on a fictionalized New Orleans and split into distinct districts, each with its own rackets, collectibles, and atmosphere. Understanding the layout matters because collectible spawns are tied to specific areas, and the game gates certain districts behind story progression.
The major districts include:
- Downtown — the central hub, home to high-value rackets and a dense cluster of collectibles
- French Ward — the tourist-facing quarter with tight streets and plenty of hidden items
- Barclay Mills — industrial territory controlled by the Southern Union
- Delray Hollow — Lincoln Clay's home turf and your starting point
- River Row — the docks, tied to the Italian Mob's smuggling operations
- Pointe Verdun — swampy outskirts with scattered collectibles
- Tickfaw Harbor — shipping and warehouse territory
- Frisco Fields — upscale suburban area controlled by the Marcano family
- Southdowns — residential district with its own racket structure
Each district has a racket boss you'll need to take down to flip control. The interactive map lets you filter by district so you can clear one area completely before moving on — a much more efficient approach than hopping around randomly.
Collectible Categories on the Map
This is where Mafia III maps earn their keep. The game spreads several collectible types across New Bordeaux, and each one feeds into trophies, achievements, and completion percentage.
| Collectible Type | Typical Count | Reward |
|---|---|---|
| Playboy Magazines | 50 | Trophy/achievement + completion |
| Hot Rod Magazines | 50 | Trophy/achievement + completion |
| Vargas Paintings | 10 | Completion progress |
| Album Records | 20 | Completion progress |
| Junction Boxes | 20 | Completion progress |
| Repentance Statues | 20 | Completion progress |
| Propaganda Posters | 20 | Completion progress |
Counts reflect community-documented totals and may vary slightly by source.
The Playboy and Hot Rod magazines are the big time sinks — 50 each, scattered across every district. The interactive map's filter system is the only sane way to track them. Mark each one as found the moment you grab it, because it's genuinely easy to lose track after a few hours.
Using Filters Effectively
Don't try to grab everything in one sweep. Instead:
- Pick a single district and filter the map to show only collectibles there
- Group nearby items into a route using the distance measurement tool
- Clear the district completely, then move to the next
- Cross-reference the in-game map to confirm nothing was missed
This district-by-district method is what most completionists recommend, and it dramatically cuts down on wasted driving.
Racket and Mission Locations
Beyond collectibles, the map tracks racket locations and mission markers. Each district has a set of rackets — illegal operations like drug dens, smuggling rings, and gambling joints — that you'll raid to build your criminal empire.
Flipping rackets serves two purposes: it generates income you can reinvest in your underbosses, and it unlocks the district's main story missions. The interactive map shows these locations so you can plan which rackets to hit first.
A few practical notes based on player experience:
- Racket damage accumulates — you don't have to take down a racket boss in one visit
- Underboss assignments matter — who you give a district to affects later story outcomes and abilities
- Some rackets are gated — you may need to complete prerequisite missions before they appear
If you're optimizing for efficiency, clear the rackets closest to your safehouse first, then work outward. The map's distance tool makes this trivial to plan.
Tips for Efficient Map-Based Completion
A few hard-won tips from the community:
- Open the interactive map on a second screen if possible — a tablet or phone works great and saves alt-tabbing
- Don't collect everything on your first pass — the game's story gates some districts, so wait until you've unlocked full access
- Use the sniping radius tool before assaulting rackets — knowing your range prevents wasted approaches
- Screenshot your progress if you're on a console and can't run a second screen easily
- Check the Fandom wiki's locations page for district-specific breakdowns and named landmarks that the interactive map may not label
The official Mafia III page on 2K's site is also worth a look for base game and DLC details, since the three major expansions add their own collectibles and locations that some map tools handle separately.
Base Game vs. DLC Maps
The three story expansions — Faster, Baby!, Sign of the Times, and Stones Unturned — each add new areas and collectibles. Most interactive map tools include separate layers or tabs for these. If you're going for full completion, make sure you're viewing the correct map layer so you don't miss DLC-exclusive items.
| Expansion | New Collectibles | Map Layer Needed |
|---|---|---|
| Faster, Baby! | Yes | Separate tab |
| Sign of the Times | Yes | Separate tab |
| Stones Unturned | Yes | Separate tab |
Community reports suggest the DLC collectibles are less numerous than the base game's, but they still count toward overall completion if you're a perfectionist.
Common Mistakes to Avoid
Even with a good map, players make the same errors repeatedly:
- Not marking items as found — leads to revisiting the same spots and doubting your progress
- Ignoring district order — jumping between areas wastes enormous amounts of time
- Skipping the filter step — viewing all collectibles at once creates visual clutter and confusion
- Forgetting DLC layers — assuming the base map covers everything
- Trusting the in-game map alone — it simply doesn't show enough detail
Avoid these and your completion run will be far smoother.
Final Thoughts
An interactive map is the single most valuable tool for anyone serious about finishing Mafia III. Between collectible tracking, racket planning, and the surprisingly handy sniping radius tool, MapGenie's New Bordeaux map does the heavy lifting so you can focus on the actual gameplay. Combine it with the Fandom wiki's location breakdowns, work district by district, and you'll hit 100% without the usual headaches.
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